[APP]: Dota Replay Parser (dw3gParser)

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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby esby » 04 Jul 2008, 07:40

Short answer: either yes or no.
Long answer, if you are talking of dota map, you can track the end game score when the game finished and contains the end game action. If the map is not dota, you can't.
Now You cannot track kills at a given minutes etc.

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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby opt1k » 05 Jul 2008, 21:45

yes map is dota.
Now i can't parse kills even in dota?
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby opt1k » 05 Jul 2008, 21:48

I only need end games stats - kills and deaths.
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby ElementUser » 06 Jul 2008, 10:16

Those will only show up if you stayed until the the World Tree/Frozen Throne fell, and you see the end-game screen statistics.
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby opt1k » 07 Jul 2008, 06:59

you mean that I must wait for end-map-statistics? and then my replay will contain stat information?
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby ElementUser » 07 Jul 2008, 15:55

Precisely.
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby Rancore » 12 Aug 2008, 15:34

First of all I have to thank you for this wonderful programme. It is really usefull to me! :-)

I also want to ask you if it is possible to include a funktion to auto-archive the replays just like the banlist does. I am using the banlist only for that function so it would be nice if the Replay Parser would be able to do the same - copying the LastReplay.w3g after a game is done, renaming it after some given patterns like gamename, date, gametime,... and saving it in a destined folder. :-)

Since I don't know anything about programming at all I hope you don't get me wrong when I am asking you for something impossible. ;-)
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby ilaggoodly » 13 Aug 2008, 01:30

fyi, the new wc3 patch allows you to do this built in.
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby 4rozen » 14 Aug 2008, 12:52

Esby,

Replays from the past few days cannot parse.

Error when trying to load:
6.54b error.JPG
6.54b error.JPG (10.29 KiB) Viewed 524 times


I thought is was due to the map of 6.54b, but it isn't. Cannot parse replays from August 11th to the present day. All replays before that parse fine.

Any thoughts?

Edit: Version: 0.15.999_14 svnrev: 641
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby ElementUser » 14 Aug 2008, 16:30

Odd, parser works for the new replays for me. Although I do admit, it takes a much longer time to let the parser show the necessary information.
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby esby » 26 Aug 2008, 15:08

I forgot to add that I had released a version that fixes the problems (=crashes) due to the new version.
I was in switzerland during the release, so I could not fix it immediately...

For the new features:
* no more crashes due to the last dota version.
* events like killing a tower / killing an hero can be viewved in the event bar. (check the ping filer for hero / chicken kills).
* the new stats are displayed.
* the new stats are also in the xml generated, the final items are in it, now the gui does not show them for now.
* the dll calls changed a bit for the xml generation feature. (Dunno who use it here, but I am notifying the change just in case).
* the svn revision is properly shown in the new 'about' window and in the caption of the main window now.
* probably some older changes, depending the svn revision you are using.

esby

PS: Since the last version, some replays are bugged, and don't contain the end game actions... I don't know what is causing this, so if you manage to find the cause, feel free to report it.
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby ElementUser » 26 Aug 2008, 15:48

Uh....error 404 for the link on the main page esby :/
Btw, it's the links that link to rev 669, 670 and 671
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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby esby » 26 Aug 2008, 16:29

Fixed.
The file was present, but I forgot to update the regenerate the index

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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby spikernum1 » 26 Aug 2008, 16:31

esby wrote:PS: Since the last version, some replays are bugged, and don't contain the end game actions... I don't know what is causing this, so if you manage to find the cause, feel free to report it.

DotA Changelog wrote:
  • Added extra dynamic replay data to help replay parsers present in-game data (see below)
  • Added extra data to end of replay (Player Gold, Assists, Neutral CS, Items)
  • Increased the size of the recently added $ symbol for observers and replays

Code: Select all
++ New real-time replay data:
- When a hero dies: Hero<d>,<k> where d=dead player id and k=kill player id
- When a chicken dies: Courier<d>,<k> where d=dead player id and k=kill player id
- When tower dies: Tower<a><l><s>,<k> where a=alliance (0,1 0=sent, 1=scourge) l=level (1,2,3,4) s=side (0=top,1=mid,2=bot) and k=kill player id. for level 4 towers, s=1
- When rax dies: rax<a><s><t>,<k> where a=alliance (0,1 0=sent, 1=scourge) s=side (0=top,1=mid,2=bot) t=rax type (0,1 0=melee, 1=range) k=kill player id
- When Throne gets hurt: Frozen Throne,<p> where p=current percentage hp (75/50/25/10)
- When Tree gets hurt: World Tree,<p> where p=current percentage hp (75/50/25/10)
- When a player gets disconnected: CK<k>D<d>N<n>,<p> where k=creep kills, d=creep denies, n=neutral kills, p=player id of leaver
g00fy_goober wrote:the monitor has "VGA, DVI and HDMI" connections.[...]I have all 3 [plugged in] maybe that is why my screen goes black on some restarts?

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Re: [APP]: Dota Replay Parser (dw3gParser)

Postby esby » 26 Aug 2008, 16:47

@Spikernum1
I don't think that's really the cause...
Of course, the new action are present, but still sometimes the one old ones are just missing, depending the players...
Some replays of a same game can contain the 'end game actions' whiles some won't...

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